TRFC Sessions Plan

 

 

MISC SESSION PLANS

FALL 2018

 

 

GATE CONTROL

 

Players should be in the habit of using their first touch as a means of setting up the next pass (or shot or cross or dribble) and not just as a way of getting the ball under control.

 

What this session is about

  1. Setting the ball up for a pass with first, receiving touch.
  2. Creating more possession time.
  3. Accurate passing.

 

What to think about

  • Receiving
  • Move into line with the ball.
  • The ball travels across the body to the back foot.
  • Contact the ball’s horizontal mid-line or above.
  • Cushion ball on impact to guide it in the right direction.
  • Passing
  • Correct pace/direction so team mate can control easily.

 

Set-up

  • A 10 by 10 yard playing area, with four 1 yard “gates” set up at each corner, at right angles to each other.
  • 1 ball between 4 players.

 

Warm up Session Developments Game Situation Warm Down
10 minutes 15 minutes 15 minutes 15 minutes 5 minutes
         

What you get your players to do

The players pass the ball clockwise around the square to each other. To begin with, each player controls the ball with their right foot, directing the ball through their “gate” as they do so and following it, before making their pass.

Reverse the direction of the drill so players now have to control the ball with the left foot.

 

C moves through the gate to receive a pass from B.

Development

This time the receiving player (player “C”) moves through to the other side of their gate as the ball travels from player “A” to player “B”.

 

Player “B” then passes to player “C” who returns the pass and returns through their gate to their original position.

 

Player “C” then receives a second pass from “B”, and controls the ball through the gate before following the ball and passing to player “D”.

 

Player “B” then returns to their start position as “C” and “D” repeat the sequence.

Reverse the direction of the drill so players now have to control the ball with the left foot.

C moves back through the gate to receive a return pass.

Game situation

Play a 4v4 match with goalkeepers and goals.

Encourage players to knock the ball into space with their first touch.

C pushes the ball through the gate then begins the sequence with D.

What to call out

  • “On your toes, stay nice and balanced”
  • “Make that first touch nice and positive”
  • “Relax”

 

 

 

THREE ZONE ATTACK

 

This session improves your team’s attacking play through a series of small-sided games. These take place on a pitch divided into three playing zones, allowing you to set different conditions for the players to create goal scoring chances.

 

What this session is about

  • Improving team attacking
  • Gaining half a yard to shoot at goal.
  • Dribbling into the final third of the pitch.
  • Making forward runs off the ball.

 

What to think about

The three games look to improve the team’s variety of attacks.

  • Game 1 improves the players’ ability to find half a yard and shoot from the edge of the penalty area. It also improves other players’ reactions to attacking or defending a rebound.
  • Game 2 allows players the chance to show disguise by pretending to shoot, and then use skill to beat a defender and dribble into the penalty area to score.
  • Game 3 develops the attack as players find space to shoot or dribble. Now they pass the ball and look to make forward runs beyond the defence to receive a return pass and shoot.

 

Set-up

 

Create a 54 yards by 30 yards playing area, divided into three 18 yards by 30 yards zones. Have a goal at either end with goalkeepers. Divide outfield players into 5v5.

 

Warm up Session Developments Game Situation Warm Down
10 minutes 15 minutes 15 minutes 15 minutes 5 minutes

 

What you get your players to do

 

This game is played in the central zone. Players must pass quickly or use skill to gain half a yard before shooting.

The range of shots will be from between 18 yards and 36 yards, so players will be working on shooting from distance.

When a shot is on target, one defender and one attacker may run into the end zone to deal with rebounds.

 

Players look to create space for a shot from the central zone. An attacker and defender can enter the end zones to contest rebounds.

Development

 

Progress the game by placing a defender in each team’s end zone. Players can now shoot from the central zone or dribble into the end zone to create a 1v1 with the defender.

This game will provide the attacker with the option of pretending to shoot before showing disguise and dribbling into the end zone to score.

 

Players can either shoot or dribble out of the central zone for a 1v1 with the defender in the end zone.

Game situation

Remove the defender and place a forward in each end zone. Players can now shoot from the central zone, show disguise and dribble, or pass to the forward and make a supporting run to receive a return pass in order to shoot.

 

Passes are made to the target forward, who looks for a support player. This forward runner receives a pass and shoots.

What to call out

 

  • “Be clever with your movement.”
  • “Find a half yard and shoot.”
  • “Pass quickly to disorganize the defense.”

 

 

DRIBBLE WITH CONFIDENCE

 

Get your players to feel more comfortable when dribbling the ball, which will help their attacking play and improve their confidence.

 

What this session is about

  • Improving dribbling skills and close control
  • Improving ball familiarity and touch

 

What to think about

  • Players must:
    • Keep the ball within playing distance.
    • Use the inside and outside of both feet.
    • Take quick, small steps.
    • Dribble with their head up as they improve.
    • Concentrate on technique first, then speed up later.

 

Set-up

Warm up Session Developments Game Situation Warm Down
15 minutes 10 minutes 15 minutes 10 minutes 10 minutes

 

What you get your players to do

 

Set up a 20-yard square with two players on each corner. Place one cone in the middle and three cones in a diagonal line leading to the middle cone from each corner.

 

A player on a corner (A) passes down the square to the player opposite him (B). Player B then dribbles across the square to the corner diagonally opposite him. Player A runs down the line he passed and replaces B at that corner. The next two players repeat the activity – but there must only be two balls in play at one time.

 

Variation: Players dribble to the centre cone then dribble to where the pass came from.

 

Players A pass down the line to players B then run down the line. Players B dribble the ball through the cones to the opposite corners.

Development

 

Set up a 20-yard square with a 5-yard central strip across the middle to create two zones. Two teams of four, each with a ball, start in opposite zones.

Each player dribbles their ball around this zone but on your call they dribble through the central strip to the opposite zone without bumping into an opponent.

 

Award a point to the team that gets all four players across the fastest.

Variation: Put some pyramid cones in the strip to provide further obstacles to dribble around.

 

Players dribble from their zone through the central strip to the opposite zone without bumping into each other.

Game situation

 

Play 4v4 on a 30-yard square. Place five coned 2-yard “goals” around the square. Teams score a goal by dribbling through the gate and retaining control of the ball.

 

Play 4v4. Players score a goal by dribbling through one of the 2-yard coned gates.

 

 

4 GAMES, 1 PITCH

 

Set the pitch up at the start of the session and you won’t need to touch another cone until you pack up. The initial setup allows the session to progress smoothly from warm-up through to game.

 

What this session is about

  • A pitch that includes 4 games to improve the team’s work in small groups.
  • This practice builds teamwork, passing and movement off the ball through small sided games.

 

What to think about

  • Look at how effectively the groups work together and communicate.
  • All four games give a hint towards the next game and lead to effective team play.
  • Encourage short, sharp passing.

 

Set-up

 

40 x 30 yard area – 2 rows of cones form a central zone. Set up is unchanged for all 4 games. See diagram 1 (right).

 

Warm up Session Developments Game Situation Warm Down
7-10 minutes 20-30 minutes 20 minutes 20 minutes 7-10 minutes

 

What you get your players to do

Run each game for a set period of time.

  • Game 1 – Head tennis
    • Each player is allowed three touches of the ball.
    • The ball is only allowed to bounce once on each side.
    • See how many consecutive returns can be
  • Game 2 – Half-field possession
    • The coach serves the ball to one team who must pass 3v1 in their own half.
    • If they make five passes a 2nd defender enters to make it a 3v2 and so on.
    • If possession is lost then the player who lost the ball must run into the other half and defend 3v1. This is a continuous game.
  • Game 3 – Handball
    • Players must throw and catch the ball.
    • Players must not run with the ball and can only win possession by intercepting a thrown pass.
    • To score you must serve a team mate for a header at goal.

 

 

The initial set up allows you to progress smoothly through a variety of games.

Development

 

Warm up with a game of head tennis before progressing to a possession game.

Game situation

 

Game 4 – 2 Goal game
A normal game of 3v3 with the only rule that the
ball must not go above waist height.

 

Add an attacking element with a game of handball before finishing with normal 3v3.

What to call out

 

  • “Always be able to receive the ball”
  • “Move for each other”
  • “Work for each other”
  • “Communicate”

 

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